
My name is Nat Iwata and I'm an experienced artist living in Amsterdam. I've been working primarily as a lead artist and art director in the video game industry for the past 11+ years, but have also done artwork for books, apps, and print. I've been able to maintain relationships with several long term clients because I'm committed to excellence in my work, professionalism and meeting deadlines.
I've worked on dozens of games, some acting as the sole artist, handling everything from concept art to animation to UI design. Aside from video games, I've run 8 successful Kickstarter campaigns in the last 2 years, raising over $200,000, which has taught me a lot about building an audience, and all of the logistics associated with getting a product out the door.
I've worked on dozens of games, some acting as the sole artist, handling everything from concept art to animation to UI design. Aside from video games, I've run 8 successful Kickstarter campaigns in the last 2 years, raising over $200,000, which has taught me a lot about building an audience, and all of the logistics associated with getting a product out the door.
A few of the past companies and products that i have worked with:
What are people saying?
"Visually speaking, Left2Die looks absolutely scrumptious." -TouchArcade.com (Review of Left2Die)
"The graphics are very nice, and the overall presentation shows good polish." -appsmile.com (Review of Left2Die)
"If the soundtrack to the game synchronises with these breathtaking screen/art shots,
we're sold." -AppGamer.net (Preview of F: Into The Rain)
we're sold." -AppGamer.net (Preview of F: Into The Rain)
"The graphics and animations in Wind Up Robots are incredibly well done. They create an atmosphere that totally immerses gamers in to the gameplay." -The App Shack (Review of Wind Up Robots)
"The graphics in this game are top-notch..." -GamersInfo.Net (Review of Wind Up Robots)